Sunday, June 3, 2012

DSDN101 - The Clip - Standpoint


Focal point: Media+Design


The idea for project 3 "The Clip" was of how new technology these days are allowing the use of  - " 2D and 3D worlds interacting with one another, Fabrication of 2D digital realities in a 3D world."  

For example, how a cell phone or handheld can become an interface to connect with the 2D world(virtual also), or even how we perceive a movie with 3D capability on its screen, the screen being its 2D plane/surface or even this idea in reverse, how now though technology we  have the Xbox 360 kinect and motion rigging, anything equivalent that could detect and use elements and movements from one plane and translate to another.


To create and show  forms on 2D planes I have gathered  ideas, shapes and forms from some of the most renown retro gaming  medias such as, Space Invaders, Defender and Pac-Man  with a slight influence of the Habbo-Hotel  style, I intend to try and hint at these "retro-medias" with small references throughout certain clips of my stop motion.  To achieve these "retro" forms I felt use of a slightly polished version(s) of the pixel art style(16/32bits mixture)  from the 70s-1900s would be effective. Inspiration for this idea came from a videos I found on Vimeo titled "My Desk is 8-bit"( Alex Varanese. 2010. My Desk is 8-bit) [Stopmotion], aswell as "Pixels"(Patrick Jean, Matias Boucard. 2010. Pixels. [Short film]. New York.




 Both medias  show evidence of the digital world, of which the forms originally existed on 2D planes  or had the idea of existing 2D planes that begin interacting with a more physical world, I intend to take a spin off this idea by using the more retrospective 2D world interacting with 3D forms, with the use of paper craft models and masking pixel work over objects via Photoshop. 


Refrences:

Alex Varanese. 2010. My Desk is 8-bit. Retrieved from: https://vimeo.com/11918221
Patrick Jean. 2010. Pixels. Retrieved from: https://vimeo.com/10829255

Gizmodo. 2012. Retrieved from: http://cache.gizmodo.com/assets/images/4/2012/01/xlarge_59f76a4440db50cd666739de224e333b.jpg

Animatedpng.net. (2011) Retrieved from: http://animatedpng.net/pong-the-father-of-video-games.html

Habbo Hotel. 2004. Sulake Corporation Oy. Retrieved from: http://www.habbo.com/

 Space Invaders. (n.d.) Retrieved from: http://en.wikipedia.org/wiki/Space_Invaders
 

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