Focal point: Media+Design
The idea for project 3 "The Clip" was of how new
technology these days are allowing the use of
- " 2D and 3D worlds interacting
with one another, Fabrication of 2D digital realities in a 3D world."
For example, how a cell phone or handheld can become an interface
to connect with the 2D world(virtual also), or even how we perceive a movie
with 3D capability on its screen, the screen being its 2D plane/surface or even
this idea in reverse, how now though technology we have the Xbox 360 kinect and motion rigging, anything
equivalent that could detect and use elements and movements from one plane and
translate to another.
To create and show forms on 2D planes I have gathered ideas, shapes and forms from some of the most renown
retro gaming medias such as, Space
Invaders, Defender and Pac-Man with a
slight influence of the Habbo-Hotel style,
I intend to try and hint at these "retro-medias" with small references
throughout certain clips of my stop motion. To achieve these "retro" forms I
felt use of a slightly polished version(s) of the pixel art style(16/32bits
mixture) from the 70s-1900s would be
effective. Inspiration for this idea came from a videos I found on Vimeo titled
"My Desk is 8-bit"( Alex Varanese. 2010. My Desk is 8-bit) [Stopmotion], aswell as
"Pixels"(Patrick Jean, Matias Boucard. 2010. Pixels. [Short film]. New York.
Both medias show evidence of the digital world, of which the
forms originally existed on 2D planes or
had the idea of existing 2D planes that begin interacting with a more physical
world, I intend to take a spin off this idea by using the more retrospective 2D
world interacting with 3D forms, with the use of paper craft models and masking
pixel work over objects via Photoshop.
Refrences:
Alex Varanese. 2010. My Desk is 8-bit. Retrieved from: https://vimeo.com/11918221
Patrick Jean. 2010. Pixels. Retrieved from: https://vimeo.com/10829255
Gizmodo. 2012. Retrieved from: http://cache.gizmodo.com/assets/images/4/2012/01/xlarge_59f76a4440db50cd666739de224e333b.jpg
Animatedpng.net. (2011) Retrieved from: http://animatedpng.net/pong-the-father-of-video-games.html
Habbo Hotel. 2004. Sulake Corporation Oy. Retrieved from: http://www.habbo.com/
Space Invaders. (n.d.) Retrieved from: http://en.wikipedia.org/wiki/Space_Invaders
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